Baldur's Gate entry from Larian Studios, though still in early access, has Dungeons & Dragons back on everyone's minds. Mind Flayers can feed off of the slaves that they keep in their colonies, but are typically hesitant to do so if given a choice. Powers and Stats They subjugated and consequently warped whole races of humanoid slaves, inuding the Githyanki and githzerai, the grimlocks, and the kuo- toa. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. The slaves take time to mature and are often better used to further grow the colony once the tadpoles have matured. Its no wonder why these have been around so long! There was a time, thousands of years ago, when Illithids were the uncontested dominant power of the Inner Planes. The overwhelming majority of these tadpoles are consumed by the Mind Flayer colonys Elder Brain. ILSENSINE The God-Brain Deep black robes, skull embellishments, and breastplates are common and add to their menacing appearance. Mind flayers possess Psionic powers that enable them to control the minds of creatures such as troglodytes, grimlocks, quaggoths, and ogres. Theres a lot to Mind Flayers! Theyre terrifying but also just oozing with so much lore. Alternatively, if you want a slightly weaker mind flayer, Ravenlofthas vampiric mind flayers, which are a bit feebler than the regular kind. Want to talk board games? To reclaim the glory that they once had, these beings will spare no expense. If it doesnt, I guess your brain got taken out, but it was only a minor inconvenience for someone as mighty as you? Manage Settings They generally reside in the Underdark where they forever scheme and plot against other races that they deem "inferior". With Mind Blast, the Mind Flayer will have no difficulty at all extracting the brain of at least one character. Mind Flayers have great mental stats, but they are lacking in physical abilities. Their minds are all linked together as a network which allows for quick organization and seamless functioning as each Illithid knows its exact role and purpose. The physical attacks with claws and such for the ancient adult are too weak. Stunning Strikes or Flurry of Blows are especially lethal for Monks. The AGD's modifiers are: +8, +1, +7, +5, +3, +4 The EBD basically has the mental stats of the Elder Brain and the physical stats of an AGD. Using arcane powers, it enslaves or destroys its foes, which include such powerful creatures asdrowandkuo-toa. Mind Flayers are capable of speech, but they primarily communicate telepathically. With 4 Mind Flayers, you should be at least level 17. As incredibly intelligent creatures, they gather as much knowledge about the world as possible. As a giant brain, these beings are all but entirely incapable of movement. These lingering traits are subtle and only manifest as a result of large quantities of consumed brains. An adult mind flayer spawns around 1,000 tiny eggs, which it deposits in a spawning pool located in the center of a mind flayer city. Mind Flayers can resist magic spells, but not ranged weapons. Today we take a closer look at one of the most iconic creatures in all of Dungeons & Dragons: the Mind Flayer. (Think of it as a beholder with less eyes and more tentacles that serves as an amplifier for the Elder Brains psychic connections.). Mind Blast (Recharge 5-6): Creatures of the elder brain's choice within 60 feet of it must succeed on a DC 18 Intelligence saving throw or take 32 (5d10 + 5) psychic damage and be stunned for 1 minute. Flavor text and formatting is not my strong suit. Hunger of the Mind. Psionic Commanders. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. It takes a month for the Mind Flayer eggs to hatch but ten years for the tadpoles to reach the stage of maturity necessary to be implanted in a host. It can be difficult (if not impossible) to truly tell where the Elder Brains influence ends and the Illithid, itself, begins.An Elder Brain. Gamecows.com is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. Moonlight - What was a nice candle-lit dinner has turned Barbarians shouldn't NEED to invest in Dexterity, and Freedom - Nothing can contain you, not even the gods laserllama's Psion Class v2.1.0 (Update!) The Illithids were slaughtered, the Nautiloids were destroyed, and every trace of the empire was reduced to dust. To advance their schemes, they will use and influence the minds of underworld denizens. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. The answer is the avoid melee attack. Other such creations include Neothelids (a tadpole that is never implanted in a host that grows unchecked until it is as gargantuan as a Purple Worm and, somehow, even more hungry) and the infamous Intellect Devourers (which made our list of 12 Monsters That Will Instantly Kill Your Characters). Though admittedly quite awful, mind flayers have a lot of interesting parallels with some of the more disturbing parasitic creatures on earth. Not only does the Illithid have great control of these tentacles, but they can extend outward up to 4 feet in length. Whether you know them as Mind Flayers or Illithids, a tentacled, psionic horror with a taste for brains by any other name would be just as insidious. This voice is not mine. Draw it out, blast a hole in the ceiling, whatever you can. A subreddit for D&D 5e and One D&D homebrew. The mind flayers innate spellcasting ability is Intelligence (spell save DC 15). On the other hand, a Mind Flayer that primarily feeds on something like Goblins or Grimlocks is unlikely to have these types of priorities. DC Wisdom 15 saving throw for initial probe. Unbeknownst to many surface-dwellers, the dreaded mind flayers are devoutly religious beings. The Elder Brains range for connecting to the colony is typically about 5 miles. [1] It constantly drips an oily slime. In the same way that the thralls created by a Mind Flayer are perfectly obedient to their master, so the Illithids are completely loyal to their Elder Brain. Most see life as a game, and one they plan to win. A few great wyrm brainstealers even have whole illithid communities under their control. Unusual Nature. And as always, dont be afraid to homebrew up your own monsters, if none of these are your cup of tea. If even a pinky is showing, your mind is toast. Picture Information. DNDWiki may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards', Astral Elf Star Priest 5e: A Monster Guide and Overview. Lastly, the Elder Brain might instead dictate that total destruction is the answer. An illithid healthy from a brain-rich diet secretes a thin glaze of mucus that coats its mauve skin. Ideally, the colony is close enough to a settlement of humanoids that there is plenty of brains to feed on but also hidden well enough that they are able to remain largely unbothered. Over the course of one week, the budding mind flayer will consume its hosts brain, and replace it, turning the poor creature into an illithid. These thoughtsare they me? Releasing plagues, famine, and natural disasters upon the population, the goal becomes total annihilation. If they cant safely infiltrate the city, the Mind Flayers might instead focus on amplifying their Elder Brains powers to begin influencing the innocent people of the settlement that way. A mind flayer begins life as a small, tentacled, tadpolelike parasite that invades the skull of a helpless humanoid victim, devours its brain, and then subverts the body to its own use. Mind Flayer 5e ? DC 15 Wisdom saving throw to end the spell. The Lich: Magic And Undeath in Dungeons & Dragons. Extract Brain. It can also stun your whole crew with a Mind Blast for mass-brain extraction, or send in its minions to drag you away to their secret lair. Psionic tyrants, slavers, and interdimensional voyagers, they are insidious masterminds that harvest entire races for their own twisted ends. Nevertheless, any and all information is of use to the Illithids and their pursuit of the Grand Design. Far more unusual than many of the critters youll encounter in your Monster Manual, they battle it out with their aberrant cousins, the Beholders, for the prestigious title of most iconic unique D&D monster. Characteristics All mentals +4. Mind flayers have bizarre, and quite unpleasant life cycles. It was a terrifying dragon with mind flayer powers. Sabotaging the community from the shadows, they can orchestrate a steady decline as the settlement is destroyed from within and, therefore, incapable of defending against the Mind Flayers assault. Mind Flayers stand about 6 feet tall and have hideous mauve skin that glistens with slime. Battle Master Maneuvers in D&D 5e | How They Work + Top Picks! Most likely, the Illithid would look to set out and create its own colony for protection in some secretive location. While the brains that they eat give them some physical sustenance, they are primarily nourished by the psionic energy that is released in the brains final moments. The mind flayer has the following wizards spell prepared: Cantrips (at will): blade ward, dancing lights, mage hand, shocking grasp. The consent submitted will only be used for data processing originating from this website. Their social activities include eating, communicating with the elder brain, and debating on the best tactics to conquer the Underdark. Challenge Rating: 7 (2,900 XP) Magic Resistance. Usually, gargantuan monsters do 4 dice of damage with them and huge do three. It can innately cast the following spells, requiring no components: As a collective hivemind based on service to the Elder Brain, its no surprise that Mind Flayers are of lawful alignment. The Mind Flayer has 266 (13d12 + 182) PSPs and can use the following psionic powers, mental attacks and mental defenses: 5th Edition Advanced ModeLimiting the power of a character and making the overall difficulty of the game harder, does not reduce the creativity, indeed it does quite the opposite.The Game Master has the option to use any and all of the instances proposed in this guide, or just some of them according to their preference. What one colony views as the top priority towards the Grand Design may not even be a consideration of another colony. I made one for each of the 4 age categories of dragon (wyrmling, young, adult, ancient). Tabletop Joab 2023 | All Rights Reserved. It might be possible for someone who touches a Qualith inscription to get a brief transmission of the authors thoughts. Illithids consider themselves to be above other forms of life and seek power and dominance over all they survey. Innate Spellcasting (Psionics). Everything that is known about Mind Flayers diet details their consumption of humanoid brains. At 5 HD: Extract (Ex): A mind flayer that gains its turn with all four tentacles attached and that makes a successful grapple check extracts the opponent's brain, instantly killing that creature. Grabbing their prey with these tentacles, the Mind Flayer holds its victim tight while biting into their head with its small, circular mouth lined with razor sharp teeth. The range of the elder brain determines the territory claimed and defended by the community, though raiding parties are sent far beyond this limit. Have a question? Skills: Arcana +7, Deception +6, Insight +6, Perception +6, Persuasion +6, Stealth +4, Senses: Darkvision 120ft., passive Perception 16. Backing up its regular attacks is the mind flayers innate spellcasting. The Mind Flayers mouth produces a powerful enzyme that is able to melt through the victims skull. However, they are regarded as deviants by their illithid peers and usually shunned. But long-time fans of the Baldur's Gate series are familiar with races like Tieflings, Githyanki, and the dreaded Mind Flayers. Often used on themselves to go above a partys melee range and Mind Blast them from afar. Those that still survive have retreated to dark and secretive lairs. In addition to the ceremorphosis mentioned in Volo's Guide to Monsters, we have a few more references in 5e material. "We're sorry" - Wizards makes fresh DnD OGL promises, James Workshop actor: Wizards "pooped their pants" with OGL, DnD creator Wizards' Q3 revenue drops $60m on last year, WotC strips out controversial DnD race lore from Spelljammer, DnD board game Onslaught gets more minis - but delayed to 2023, Play DnD in the world of One Piece with a 200-page homebrew, Wargamers resident deck-builder, Matt lives and breathes Magic: the Gathering,enjoys old school DnD (OSR, anyone? If it feeds heavily on Dwarves, it might display symbols that resemble Dwarven runes on its breastplate or on jars that hold brains that are yet to be used. Mind Blast (Recharge 5-6) The mind flayer magically emits psychic energy in a 60-foot cone. Ultimately, you want to have a strategy and be able to execute on it quickly. Each Elder Brain considers itself to be of supreme importance and would hear nothing otherwise. Why does Extract Brain have a 25 ft range, but require the target to be grappled by the dragon? Imagine what could be done with an Ogre thrall! Most commonly, these thralls are captured humanoids, Duergar, Grimlocks, Kuo-Toa, and Quaggoths. Growing up in the worlds of Tolkien, Sanderson, Jordan, and Abercrombie, DnD & board games just came naturally. Detect the presence of thinking creatures Mind Flayers cant see. We include affiliate links in articles. 1st level (4 slots): detect magic, disguise self, shield, sleep Similarly, not being allowed to join the Elder Brain is considered to be a worse punishment than even death. Needless to say, that character will be very dead if this happens. The mind flayer is a 10th-level spellcaster. Feedback is very much appreciated! Levitate a target up to 500 pounds up to 20 feet in the air. For example, look at the dinosaurs. Brainstealers possess the conniving personalities and manipulative minds of their mind flayer creators. In this way, each individual Illithid is simply a small extension of the Elder Brains influence. Some Mind Flayers (such as the Mind Flayer Psion variant in Volos Guide to Monsters) dedicate themselves entirely to refining their innate psionic abilities. Reach 5 ft., one incapacitated humanoid grappled by the Mind Flayer. Hit: the target takes 55 (10d10) piercing damage. Melee Weapon Attack: +7 to hit, reach 5ft., one incapacitated humanoid grappled by the mind flayer. The mind flayer magically emits psychic energy in a 60-foot cone. A 60 foot cone can be devastating! So its probably best not to let that happen. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success Your email address will not be published. The mind flayer magically emits psychic energy in a 60-foot cone. ), Construction of some method to repel and destroy the Gith, Rediscovering the secrets of building Nautiloids, Optimizing the flow of intelligent visitors to their lair as a food source. With free will, it is now able to make decisions for itself and could reasonably choose to be good. However, this doesnt function like written languages in a way that would make sense to anyone else. Mind Flayer basically Undercommon, telepathy 120ft, Deep Speech languages are useses. Part-time Druid, Full-time Hobo. 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